The Demon Sword Asperides

The Demon Sword Asperides

Sarah Jean Horwitz

Sarah Jean Horwitz

A scheming demon sword and a wannabe knight band together on a (possibly wicked) quest in this fantasy, perfect for fans of Diana Wynne Jones and Terry Pratchett. For the past two hundred years, the demon sword Asperides has led a quiet life. While his physical form has been tasked with guarding the body of an evil sorcerer, the rest of his consciousness has taken a well-earned vacation. That constant need to trick humans into wielding him (at the price of their very souls, of course) was rather draining. Nack Furnival, on the other hand, is far from satisfied with his existence. Nack has trained since birth to be a brave and noble knight—but, unfortunately, he isn’t especially good at it. Determined to prove his worth, Nack needs a quest. And to complete that quest, he’ll need the one thing no knight can do without: a sword. When an attempt to resurrect the evil...
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The Dark Lord Clementine

The Dark Lord Clementine

Sarah Jean Horwitz

Sarah Jean Horwitz

The new face of big evil is a little . . . small. Dastardly deeds aren't exactly the first things that come to mind when one hears the name "Clementine," but as the sole heir of the infamous Dark Lord Elithor, twelve-year-old Clementine Morcerous has been groomed since birth to be the best (worst?) Evil Overlord she can be. But everything changes the day the Dark Lord Elithor is cursed by a mysterious rival. Now, Clementine must not only search for a way to break the curse, but also take on the full responsibilities of the Dark Lord. As Clementine forms her first friendships, discovers more about her own magic than she ever dared to explore, and is called upon to break her father's code of good and evil, she starts to question the very life she's been fighting for. What if the Dark Lord Clementine doesn't want to be dark after all?
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The Wingsnatchers

The Wingsnatchers

Sarah Jean Horwitz

Sarah Jean Horwitz

A stunning debut about a magician's apprentice and a one-winged princess who must vanquish the mechanical monsters that stalk the streets and threaten the faerie kingdom. Aspiring inventor and magician's apprentice Felix Carmer III would rather be tinkering with his latest experiments than sawing girls in half on stage, but with Antoine the Amazifier's show a tomato's throw away from going under, Carmer is determined to win the cash prize in the biggest magic competition in Skemantis. When fate throws Carmer across the path of fiery, flightless faerie princess Grit (do not call her Grettifrida), they strike a deal. If Carmer will help Grit investigate a string of faerie disappearances, she'll use her very real magic to give his mechanical illusions a much-needed boost against the competition. But Carmer and Grit soon discover they're not the only duo trying to pair magic with machine – and the combination can be deadly. In...
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